This year’s convention offerings were all online, but the modules that were produced for the event are online and available. Click the titles or the Buy Now in each module to purchase from DMsGuild.com.
Assassination in Oeble – Marcello De Velazsquez
The scion of The Drakefang has disappeared! Rumors of assassination quickly sweep over the lands of The Swordpoint Streams. Lady Mezmra Irondrake calls to adventurers to discover her daughter’s fate and bring her home, dead-or-alive! Can they find answers in a violence-ridden town or uncover a truth better kept underground?
A Two-Hour to Four-Hour Adventure for Characters of 1st – 4th Level
The Girl with the Wet Nose – Greg Marks
Some evils never die. Only the fuzziest heroes have enough lives to end the threat.
A Four-Hour Adventure for Characters of 1st – 4th Level
Secrets in Storage – Ethan Yen
Every year, the town of Sorndorn auctions off the contents of storage vaults belonging to anonymous owners who have defaulted on their rent. Among this year’s auction is one vault that may hold crucial information regarding the latest threat to the Border Kingdoms, attracting those who wish to obtain this information to further their own agendas. Only the keenest of eyes and shrewdest of skills will be able to discern the valuables from the pile of rubbish.
A Two- to Four-Hour Adventure for Characters of 1st – 4th Level
A Mural of Arthyn – Justice Arman
The artist Diego Orozco has painted a mural in the town square of Arthyn. Yesterday, a small child threw a rock at the mural. Today, a boulder falls from the sea cliffs, smashing the shipyard! Sensing an opportunity, the townsfolk gather to debate how best to use this magical mural – if at all. But without a leader to guide them, the town’s debate will quickly turn into chaos.
A Four-Hour Adventure for Characters of 5th – 10th Level
Duskwood Wild Magic Pools – Toni Winslow-Brill
The wild magic pools of the Duskwood are the stuff of legends but these pools lie deep in the hear of the magical forest. Few adventurers travel there and even fewer return.
A Two-Hour to Four-Hour Adventure for Characters of 5st – 10th Level
Sour in Splondar – Rick O’Donnell
The Splondarren Harvest Festival is about to begin, and the cream of the Border Kingdoms nobility will be on hand to taste the region’s finest ales. But a mysterious illness strikes the festgoers and threatens the lives of even the well-guarded nobles. Can the adventurers discover the source of the affliction in time?
A Four-Hour Adventure for Characters of 5th – 10th Level
Once Stolen, Twice Deceived – Jeff C. Stevens
Rumors of sightings of the undead Lord High Mages of Adaerglast outside of their castle prison are spreading across the Border Kingdoms, striking fear among the common people and worry among the greatest wizards of the Realms. While attending a nearby celebration, the characters are tasked with apprehending the liches and sealing them away once more.
A Four-Hour Adventure for Characters of 11th – 16th Level
The Archmage’s New Robes – Joe Alfano
You have been called to the aid of the Mage Rymdyl before, but never to act as her escort to the famed Fashion Week in Blackalblade. Time to put on your finest clothes and prepare for the dangers of high fashion in the back alleys of the Border Kingdom’s cutting edge of fashion.
A Four-Hour Adventure for Characters of 11th – 16th Level
A Convergence of Gods – Anthony Joyce
The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms.
A Four-Hour Adventure for Characters of 17th – 20th Level
From Hero Camp
Due to the pandemic, Hero Camp was cancelled this past year, but the modules were already complete. To date, they have only been run for a couple of sessions during the Virtual Gamehole Con in 2020.
A Walk Among the Borders – Rick O’Donnell
Mage Rymdyl’s ominous dreams have foretold a coming storm that will threaten all of the Border Kingdoms. She realizes that in order to protect the Kingdoms from this still murky threat, she must secure allies and identify those who will oppose her. She turns to a brave party of adventures to help in this a game of chess whose board is the Border Kingdoms and the prize could be the fate of Faerûn itself …
Four, One Hour Introductory Mini-adventures Characters of 1st – 4th Level
The Fire Rekindled – Ethan Yen
Whispers have arrived of an assassination attempt on the Mage Rymdyl. While the mage has made her presence known by bringing about peace across the Border Kingdoms, as of late she remains unseen, isolated inside her tower. Plagued by ghosts of the past and twisted visions of a land in conflict, Rymdyl will need help to discover the true enemy and protect her newly resurrected life.
A Four-Hour Adventure for Characters of 5th – 10th Level
A Lute Strung Double – Tim Mangan
Word is out that Quint Degallard, the famous Waterdhavian Bard, is planning to retire and auction off her prized lute to fund her retirement. She has returned to her hometown of Gallard for her final performance in the venue where she first began playing. But the auction of such a rare artifact has attracted all sorts of nefarious clientele. Can the adventurers make sure the auction goes off without a hitch? Or will Quint lose her prized possession, her retirement, and maybe even her life?
A Four-Hour Adventure for Characters of 5th – 10th Level
Lilium Inter Spinas – Joe Alfano
With the Border Kingdoms thrown into chaos from recent events, Mage Rymdyl has kept an eye towards the visions she has been receiving. Images of lost tomes, dark phrases and a shadowed meeting direct you towards the Black Markets in the alleys of Blackalblade’s art district. What surprises wait for you in the shadows of the theater?
A Four-Hour Adventure for Characters of 5th – 10th Level